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	<title>suffering from sanity</title>
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	<link>http://aarcane.org</link>
	<description>crazy in a different way</description>
	<pubDate>Tue, 21 Oct 2008 16:09:49 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>linux and free online games</title>
		<link>http://aarcane.org/tech/linux-and-free-online-games/</link>
		<comments>http://aarcane.org/tech/linux-and-free-online-games/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 16:09:49 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[tech]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[linux]]></category>

		<category><![CDATA[wow]]></category>

		<category><![CDATA[x-trap]]></category>

		<category><![CDATA[xtrap]]></category>

		<guid isPermaLink="false">http://aarcane.org/?p=79</guid>
		<description><![CDATA[There is an odd trend happening in online games right now.  More and more game companies are adding xtrap or similar software to their games.  This software is very limited in what it does and doesn&#8217;t do, as are all the others like it.
What it does:

It adds unnecessary overhead
It prevents legitimate players from running the [...]]]></description>
			<content:encoded><![CDATA[<p>There is an odd trend happening in online games right now.  More and more game companies are adding xtrap or similar software to their games.  This software is very limited in what it does and doesn&#8217;t do, as are all the others like it.</p>
<p>What it does:</p>
<ul>
<li>It adds unnecessary overhead</li>
<li>It prevents legitimate players from running the game</li>
<li>It prevents people with high end systems from running two games with xtrap at once (for example vending in game b while playing game a)</li>
<li>It prevents people with low end systems from playing at all</li>
<li>it increases startup times significantly</li>
<li>it increases system requirements significantly</li>
<li>It costs the companies who license it for their games alot of money that could be spent improving their games instead</li>
<li>Makes it impossible for the game to run on linux or mac osx using available tools (for example wine or cedega on linux)</li>
</ul>
<p>What it doesn&#8217;t do:</p>
<ul>
<li>Stop hackers.</li>
<li>Stop Spammers</li>
<li>Stop scammers</li>
<li>Make the game more fun</li>
<li>Make the company more money</li>
</ul>
<p>The ultimate result from this software is less income revenue, higher expenses, a smaller user base, and a higher level of dis-satisfaction among players.</p>
<p>How does all this really relate to linux?  The same way it relates to OSX, so listen up.<br />
Gamers WANT to play these games, but they also want to switch from windows.  Every game that contributes to the microsoft strangle hold is in fact acting against gamers&#8217; best interests.  I know a dozen linux users just off the top of my head who would flock to a free game if it was playable under linux, and a half-dozen more mac users who feel the same way about their beloved OS.  I don&#8217;t have many friends, so this is saying something.</p>
<p>So why doesn&#8217;t market research show this?  Linux gamers feel shunned by a game who refuses to provide even marginal linux support, and simply move on.  Linux is a community.  If you shun it, it will shun you in turn.  So surveys of linux users don&#8217;t mention games because most linux users don&#8217;t have the time to filter through the hundreds of games that don&#8217;t run on linux for the handful that do, and those games just aren&#8217;t worth it right now.</p>
<p>The fact remains that more and more users are switching to apple and linux systems.  Linux has made an appearance at retail stores in the form of the eeepc and several other products, it&#8217;s now available on mobile phones, and a large portion of discrete hardware in the average home runs linux of some sort.</p>
<p>Case Study: World of Warcraft<br />A large handful of players of world of warcraft use linux.  Enough that there&#8217;s probably 1 in every guild of decent size.  When blizard learned that linux users were playing their game, they made an attempt to block them, calling them hackers.  The community was outraged, and many people simply stopped playing.  After a short period of significantly reduced profits, Blizard reversed their position and began to instead release linux-friendly versions of their game.  The people who were banned are now back, but many of the players who quit never came back.  Since reversing their position, Blizard has gained record success in an mmorpg.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>school&#8217;s been hectic</title>
		<link>http://aarcane.org/blog/schools-been-hectic/</link>
		<comments>http://aarcane.org/blog/schools-been-hectic/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 20:26:16 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[blog]]></category>

		<category><![CDATA[english]]></category>

		<category><![CDATA[school]]></category>

		<guid isPermaLink="false">http://aarcane.org/?p=77</guid>
		<description><![CDATA[like..  very hectic.  I haven&#8217;t had much time to update anything lately, and I certainly haven&#8217;t had time to post here.  I&#8217;ve been struggling through english..  :-S  anyway, sorry I&#8217;m not more talkative.
]]></description>
			<content:encoded><![CDATA[<p>like..  very hectic.  I haven&#8217;t had much time to update anything lately, and I certainly haven&#8217;t had time to post here.  I&#8217;ve been struggling through english..  :-S  anyway, sorry I&#8217;m not more talkative.</p>
]]></content:encoded>
			<wfw:commentRss>http://aarcane.org/blog/schools-been-hectic/feed/</wfw:commentRss>
		</item>
		<item>
		<title>posting policies</title>
		<link>http://aarcane.org/blog/posting-policies/</link>
		<comments>http://aarcane.org/blog/posting-policies/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 22:06:12 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[blog]]></category>

		<category><![CDATA[edit]]></category>

		<category><![CDATA[meta]]></category>

		<category><![CDATA[policy]]></category>

		<guid isPermaLink="false">http://aarcane.org/?p=74</guid>
		<description><![CDATA[some people may be unaware of my personal posting policy.  in general, no, I won&#8217;t take something down once it&#8217;s up.  and in general, I won&#8217;t edit anything once it&#8217;s posted.  only exceptions are grammar and spelling.
However, I will on occasion, such as in my last post, remove private information if I see that it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>some people may be unaware of my personal posting policy.  in general, no, I won&#8217;t take something down once it&#8217;s up.  and in general, I won&#8217;t edit anything once it&#8217;s posted.  only exceptions are grammar and spelling.</p>
<p>However, I will on occasion, such as in my last post, remove private information if I see that it&#8217;s reasonable to do so, and I may append additional notes to the end of a post without changing the content and meaning of the original post.  :)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>some people like to send threats</title>
		<link>http://aarcane.org/blog/some-people-like-to-send-threats/</link>
		<comments>http://aarcane.org/blog/some-people-like-to-send-threats/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 19:49:28 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[blog]]></category>

		<category><![CDATA[bounty]]></category>

		<category><![CDATA[text message]]></category>

		<category><![CDATA[threat]]></category>

		<guid isPermaLink="false">http://aarcane.org/blog/some-people-like-to-send-threats/</guid>
		<description><![CDATA[91682-removed- decided to send me a threatening text message.  I have no clue who they are, but I&#8217;d love it if you could find out and tell me.
Edit:  found out who, don&#8217;t care anymore.  thanks~
]]></description>
			<content:encoded><![CDATA[<p>91682-removed- decided to send me a threatening text message.  I have no clue who they are, but I&#8217;d love it if you could find out and tell me.</p>
<p>Edit:  found out who, don&#8217;t care anymore.  thanks~</p>
]]></content:encoded>
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		</item>
		<item>
		<title>it wasn&#8217;t what I expected</title>
		<link>http://aarcane.org/blog/it-wasnt-what-i-expected/</link>
		<comments>http://aarcane.org/blog/it-wasnt-what-i-expected/#comments</comments>
		<pubDate>Sun, 21 Sep 2008 16:43:14 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[blog]]></category>

		<category><![CDATA[cryptic]]></category>

		<category><![CDATA[wrong]]></category>

		<guid isPermaLink="false">http://aarcane.org/blog/it-wasnt-what-i-expected/</guid>
		<description><![CDATA[I was right when I guessed, but even as I guessed, and even as I learned what it was, I knew I was wrong.Other than that, yesterday was a wonderful day!
]]></description>
			<content:encoded><![CDATA[<p>I was right when I guessed, but even as I guessed, and even as I learned what it was, I knew I was wrong.<br/>Other than that, yesterday was a wonderful day!</p>
]]></content:encoded>
			<wfw:commentRss>http://aarcane.org/blog/it-wasnt-what-i-expected/feed/</wfw:commentRss>
		</item>
		<item>
		<title>do you believe in horoscopes?</title>
		<link>http://aarcane.org/blog/do-you-believe-in-horoscopes/</link>
		<comments>http://aarcane.org/blog/do-you-believe-in-horoscopes/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 04:50:44 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[blog]]></category>

		<category><![CDATA[fortune cookie]]></category>

		<category><![CDATA[horoscope]]></category>

		<category><![CDATA[prediction]]></category>

		<guid isPermaLink="false">http://aarcane.org/blog/do-you-believe-in-horoscopes/</guid>
		<description><![CDATA[horoscopes and fortune cookies are intriguing.&#160; they plant in us a thought or idea that stews and grows deep in our subconscious, sometimes for hours, sometimes for months, but it eventually starts to change the way we act, the things we do until without realizing it, we&#8217;ve caused some chain of events foretold by an [...]]]></description>
			<content:encoded><![CDATA[<p>horoscopes and fortune cookies are intriguing.&nbsp; they plant in us a thought or idea that stews and grows deep in our subconscious, sometimes for hours, sometimes for months, but it eventually starts to change the way we act, the things we do until without realizing it, we&#8217;ve caused some chain of events foretold by an inanimate object to come true.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>inspiration</title>
		<link>http://aarcane.org/blog/inspiration/</link>
		<comments>http://aarcane.org/blog/inspiration/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 18:05:08 +0000</pubDate>
		<dc:creator>aarcane</dc:creator>
		
		<category><![CDATA[blog]]></category>

		<category><![CDATA[abiword]]></category>

		<category><![CDATA[cutting]]></category>

		<category><![CDATA[literature]]></category>

		<guid isPermaLink="false">http://aarcane.org/blog/inspiration/</guid>
		<description><![CDATA[Inspiration struck from a friend of mine.&#160; a snippet of a story, a small assignment, then this appeared in abiword before my very eyes.She had settled into the tub only moments before she felt a pinch of ecstasy as cold aluminum bit into flesh.&#160; She watched as her arm was quickly coated with the bright [...]]]></description>
			<content:encoded><![CDATA[<p>Inspiration struck from a friend of mine.&nbsp; a snippet of a story, a small assignment, then this appeared in abiword before my very eyes.<br/>She had settled into the tub only moments before she felt a pinch of ecstasy as cold aluminum bit into flesh.&nbsp; She watched as her arm was quickly coated with the bright red that reminded her he would always be there.&nbsp; Blood dripped into the bathtub, she could feel the pain his absence caused her slowly drain away.&nbsp; She began to lose herself in her bitter release,&nbsp; so she didn&#8217;t hear the creak from the door.&nbsp; She heard someone shriek &#8220;oh my god, what happened! Someone call nine-one-one&#8221;, and then nothing.</p>
]]></content:encoded>
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